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Custom Development
New systems that require development work (not just adjusting existing values).
New systems that require development work (not just adjusting existing values).
Included vs Custom
| Type | What It Means | What You Provide | Apply Time |
|---|---|---|---|
| Included | Parameters already in your build (UI + Config) | Just the new values (images, text, colors, numbers) | Instant |
| Custom | New systems we build for you | Requirements, references, timeline | Development time |
What's Included
Parameters already built into your playable:
UI Layer
- Images, text, colors, styling, audio, animation presets
Config Layer
- HP/damage, timing, speed, counts, flags (show/hide, enable/disable)
You provide: Just the new values (upload images, enter text, pick colors, set numbers)
What's Custom
New systems not yet in your build:
- Asset Processing - Generate map from image, new animation frames, 3D model changes
- Game Logic - New mechanics, new AI behavior, new spawn patterns
- UI Systems - New screen types, new interactions, new components
You provide: Requirements, references (screenshots, examples), timeline
How to Request Custom Work
Tell us:
- What - What should happen? How should it look?
- Why - What goal does this achieve?
- References - Screenshots, examples, mockups
- Timeline - When do you need it?
What Happens Next
- We receive your request (within 1 business day)
- We assess the work
- We reply with scope and timeline details
- We align on the next step
Recurring Parameter Offer
Custom parameters that repeat across future games can be reused after the first implementation.
| Stage | First Game | Future Games |
|---|---|---|
| What you provide | Requirements + references | Just the new values |
| Setup | We build it | Already in your template |
| Reuse | Initial implementation | Available for later playables |
To qualify: Tell us which parameters will recur when requesting.
See Full Recurring Offer details.