PlayableLabs Docs
Images & Colors

Colors

Customize colors using hex codes or the color picker.

Customize colors using hex codes or the color picker.

Using the Color Picker

  1. Select an element with a color option
  2. Click the color swatch
  3. Choose visually or enter hex code
  4. Preview and Save

Hex Code Format

FormatExample
Standard#FF5722
With transparency#FF572280

Brand Color Examples

StylePrimarySecondaryAccent
Blue#0066CC#003366#FF9900
Green#00C853#1B5E20#FFFFFF
Red#E53935#B71C1C#FFC107

Color Parameters

ElementWhere
Button backgroundsImages > Buttons
Text colorsImages > Text
UI elementsGameplay > UI
Background colorImages > Backgrounds

What Can Be Recolored

Colors reach well beyond buttons and text — the whole scene can be tuned:

TargetWhat You Change
BackgroundSolid color, or a gradient between two colors
Environment materialsColors of 3D materials and assets in the scene
TexturesTexture colors on scene assets
Whole-scene gradeA single highlight color with everything else grayscale (see below)

Background gradients, material/texture colors, and dynamic background positioning are covered in Backgrounds.

Monochrome & Highlight Grade

Give the whole playable a stylized look: enter one highlight color as a hex code and everything else turns grayscale. You also get Brightness, Saturation, Contrast, Grayscale, and Hue Rotate controls.

Full detail: Color Grading (coming soon).

Tips

  • Use contrast — Text must be readable
  • Be consistent — Same colors on similar elements
  • Test on device — Colors may vary on mobile

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